Temur Climb

This is a midrange deck that can sometimes produce aggressive draws on the back of Hadana’s Climb. The core explore package of Wildgrowth Walker, Merfolk Branchwalker, and Jadelight Ranger give us a good deal of consistency, as well as the ability to stabilize against aggressive decks. Cards like Vivien Reid and Hydroid Krasis generate card advantage for us against control.

You can read about my thoughts on variations of this archetype on Coolstuff Inc here. You can see me play Temur Climb in the Twitch Rivals event here. You can find a sideboard guide for the archetype here.

Temur Climb

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Creature (26)
4
Growth-Chamber Guardian
4
Hydroid Krasis
4
Jadelight Ranger
4
Llanowar Elves
4
Merfolk Branchwalker
2
Ravager Wurm
4
Wildgrowth Walker
Sorcery (4)
4
Incubation/Incongruity
/
Instant (3)
3
Collision/Colossus
/
Enchantment (3)
3
Hadana's Climb
Land (24)
4
Breeding Pool
6
Forest
2
Hinterland Harbor
2
Island
2
Rootbound Crag
2
Steam Vents
4
Stomping Ground
2
Sulfur Falls
Cards 60
Sideboard (15)
2
Disdainful Stroke
3
Frilled Mystic
3
Lava Coil
3
Negate
2
Thrashing Brontodon
2
Vivien Reid