Party Bus

This is a midrange deck focused on playing out creatures with enter the battlefield effects in order to generate value along side the “Party Bus” (Lumbering Battlement). In addition to just playing a fair midrange game, this deck also contains an infinite loop. This loop happens we get a combination of at least one Battlement and two other Battlements or Hostage Takers in play. We loop through exiling our own creatures over and over again to generate as many enter the battlefield triggers as we want – to draw cards, gain life, or make our opponent discard.

Esper Party Bus

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Planeswalker (3)
3
Teferi, Time Raveler
Creature (22)
3
Basilica Bell-Haunt
2
Dusk Legion Zealot
4
Elite Guardmage
3
Fblthp, the Lost
4
Hostage Taker
4
Lumbering Battlement
2
Vampire Sovereign
Sorcery (4)
4
Thought Erasure
Instant (5)
3
Mortify
2
Siren's Ruse
Land (26)
3
Drowned Catacomb
4
Glacial Fortress
4
Godless Shrine
4
Hallowed Fountain
3
Isolated Chapel
2
Memorial to Folly
1
Plains
1
Swamp
4
Watery Grave
Cards 60
Sideboard (15)
2
Cast Down
2
Despark
1
Kaya, Orzhov Usurper
3
Moment of Craving
2
Negate
1
Sorcerous Spyglass
4
Thief of Sanity