Mardu Pyromancer

This is one of the best “fair” decks in Modern currently. It plays efficient disruption in the form of discard spells and Lightning Bolts to keep itself alive in the early game, while playing powerful threats like Young Pyromancer and Bedlam Reveler to generate card advantage as a game goes long. It also gets to steal the occasional “free win” on the back of prison cards like Blood Moon and Ensnaring Bridge. If you would like some insight on how to sideboard with this archetype be sure to check out my guide here.

Mardu Pyromancer

Creature (8)
4
Bedlam Reveler
4
Young Pyromancer
Sorcery (20)
3
Collective Brutality
2
Dreadbore
4
Faithless Looting
4
Inquisition of Kozilek
4
Lingering Souls
3
Thoughtseize
Instant (9)
2
Fatal Push
3
Kolaghan's Command
4
Lightning Bolt
Enchantment (3)
3
Blood Moon
Land (20)
4
Blackcleave Cliffs
2
Blood Crypt
4
Bloodstained Mire
4
Marsh Flats
2
Mountain
1
Plains
1
Sacred Foundry
2
Swamp
Cards 60
Sideboard (15)
1
Collective Brutality
3
Ensnaring Bridge
2
Kambal, Consul of Allocation
4
Leyline of the Void
3
Molten Rain
2
Wear/Tear