4 Color Kethis

This is a four color combo deck that is based around filling up your graveyard with cards like Diligent Excavator, Ashiok, Dream Render, and Tamiyo, Collector of Tales. Once our graveyard is stocked full of Legends we utilize Kethis, the Hidden Hand ability to combo in one of two ways:

4 Color Kethis

085512
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Planeswalker (9)
2
Ashiok, Dream Render
3
Tamiyo, Collector of Tales
4
Teferi, Time Raveler
Creature (16)
4
Diligent Excavator
4
Fblthp, the Lost
4
Kethis, the Hidden Hand
4
Lazav, the Multifarious
Sorcery (2)
2
Urza's Ruinous Blast
Artifact (4)
4
Mox Amber
Enchantment (4)
4
Oath of Kaya
Land (25)
4
Breeding Pool
1
Drowned Catacomb
3
Glacial Fortress
1
Godless Shrine
3
Hallowed Fountain
2
Temple Garden
3
Temple of Malady
1
Temple of Mystery
3
Temple of Silence
4
Watery Grave
Cards 60
Sideboard (15)
1
Ashiok, Dream Render
1
Cerulean Drake
2
Jace, Wielder of Mysteries
2
Legion's End
1
Tamiyo, Collector of Tales
2
Teshar, Ancestor's Apostle
2
The Elderspell
1
Tolsimir, Friend to Wolves
2
Unmoored Ego
1
Urza's Ruinous Blast

 

Yarok Field

This is a three color Ramp deck that generates value with creatures such as Risen Reef and Cavalier of Thorns, while also amassing a vast army of Zombies with Field of the Dead. Yarok, the Desecrated ties the whole plan together by doubling up not only the effects of our creatures, but also making an additional Zombie every time Field triggers.

You can find a primer with sideboard guide for this deck on CSI here.

Yarok Field

1218339
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Planeswalker (1)
1
Tamiyo, Collector of Tales
Creature (20)
4
Arboreal Grazer
4
Cavalier of Thorns
4
Elvish Rejuvenator
4
Risen Reef
4
Yarok, the Desecrated
Sorcery (3)
3
Thought Erasure
Instant (6)
3
Assassin's Trophy
2
Disfigure
1
Nexus of Fate
Land (30)
1
Arch of Orazca
1
Blast Zone
2
Breeding Pool
1
Dismal Backwater
1
Drowned Catacomb
1
Field of Ruin
4
Field of the Dead
1
Forest
1
Golgari Guildgate
2
Hinterland Harbor
1
Island
1
Jungle Hollow
1
Memorial to Folly
1
Memorial to Genius
2
Overgrown Tomb
1
Swamp
2
Temple of Malady
2
Temple of Mystery
1
Thornwood Falls
2
Watery Grave
1
Woodland Cemetery
Cards 60
Sideboard (15)
1
Assassin's Trophy
2
Cast Down
2
Disfigure
2
Legion's End
2
Noxious Grasp
2
Shifting Ceratops
4
Unmoored Ego

 

Sultai Kefnet

This is a base Blue-Black Control deck, with a small splash for Assassin’s Trophy, that is looking to control the early game with cards like Disfigure and Ritual of Soot. It then generates card advantage in the late game with powerful threats like God-Eternal Kefnet, Cavalier of Gales and Drawn from Dreams.

Sultai Kefnet

616425
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Planeswalker (4)
2
Narset, Parter of Veils
2
Tamiyo, Collector of Tales
Creature (5)
3
Cavalier of Gales
2
God-Eternal Kefnet
Sorcery (14)
4
Drawn from Dreams
3
Legion's End
3
Ritual of Soot
4
Thought Erasure
Instant (9)
4
Assassin's Trophy
3
Disfigure
2
Negate
Enchantment (2)
2
Search for Azcanta
Land (26)
4
Breeding Pool
4
Drowned Catacomb
2
Hinterland Harbor
2
Island
2
Overgrown Tomb
4
Swamp
2
Temple of Malady
2
Temple of Mystery
4
Watery Grave
Cards 60
Sideboard (15)
3
Cast Down
2
Disdainful Stroke
1
Disfigure
2
Negate
3
Noxious Grasp
2
Unmoored Ego
2
Vraska's Contempt

 

5 Color Golos Niv

This is a Five Color Control deck that is looking to stabilize the early game with cheap disruptive cards such as Assassin’s Trophy and Oath of Kaya and generate card advantage in the late game with powerful threats such as Niv-Mizzet Reborn and Golos, Tireless Pilgrim.

5 Color Golos Niv

415469
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Planeswalker (6)
2
Tamiyo, Collector of Tales
1
Teferi, Hero of Dominaria
3
Teferi, Time Raveler
Creature (9)
3
Golos, Tireless Pilgrim
4
Niv-Mizzet Reborn
2
Ravager Wurm
Sorcery (10)
2
Angrath's Rampage
2
Deafening Clarion
2
Discovery/Dispersal
/
4
Thought Erasure
Instant (2)
2
Assassin's Trophy
Artifact (3)
3
Chromatic Lantern
Enchantment (3)
3
Oath of Kaya
Land (27)
2
Blood Crypt
2
Breeding Pool
2
Clifftop Retreat
1
Dragonskull Summit
2
Drowned Catacomb
4
Gateway Plaza
2
Godless Shrine
2
Hallowed Fountain
1
Island
1
Isolated Chapel
2
Overgrown Tomb
1
Rupture Spire
2
Steam Vents
2
Stomping Ground
1
Sunpetal Grove
Cards 60
Sideboard (15)
1
Angrath's Rampage
1
Assassin's Trophy
1
Deafening Clarion
2
Despark
3
Dovin's Veto
1
Knight of Autumn
1
Nexus of Fate
1
Oath of Kaya
1
Teferi, Hero of Dominaria
3
Unmoored Ego

 

UW Skies

This is an aggressive deck that is looking to play cheap, evasive, threats backed up by anthem effects like Empyrean Eagle and powerful bombs like Sephara, Sky’s Blade.

UW Skies

1124270
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Creature (31)
4
Empyrean Eagle
4
Faerie Miscreant
4
Hanged Executioner
3
Sephara, Sky's Blade
4
Siren Stormtamer
4
Spectral Sailor
4
Sphinx of Foresight
4
Supreme Phantom
Sorcery (3)
3
Chart a Course
Instant (3)
3
Unsummon
Enchantment (2)
2
Favorable Winds
Land (21)
4
Glacial Fortress
4
Hallowed Fountain
9
Island
4
Plains
Cards 60
Sideboard (15)
2
Cerulean Drake
3
Conclave Tribunal
2
Devout Decree
1
Grafdigger's Cage
4
Negate
3
Tocatli Honor Guard

 

Gb Stompy

This is an aggressive deck that looks to apply pressure with threats like Knight of the Ebon Legion and Growth-Chamber Guardian, while also containing some quality interaction in the form of Assassin’s Trophy.

Gb Stompy

813384
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Planeswalker (5)
2
Nissa, Who Shakes the World
3
Vivien, Arkbow Ranger
Creature (26)
4
Growth-Chamber Guardian
4
Knight of the Ebon Legion
4
Llanowar Elves
2
Rotting Regisaur
4
Steel Leaf Champion
4
Thorn Lieutenant
4
Vine Mare
Sorcery (2)
2
Legion's End
Instant (3)
3
Assassin's Trophy
Land (24)
10
Forest
4
Overgrown Tomb
2
Swamp
4
Temple of Malady
4
Woodland Cemetery
Cards 60
Sideboard (15)
1
Carnage Tyrant
3
Disfigure
3
Duress
2
Noxious Grasp
1
Ob Nixilis's Cruelty
2
Thrashing Brontodon
1
Legion's End
2
Cast Down

 

GW Bow

This is a midrange deck that looks to leverage the power of Vivien’s Arkbow or Vivien, Champion of the Wilds to play out largely at instant speed. This allows us to maximize the power of Nightpack Ambusher, which also synergies nicely with Tolsimir, Friend to Wolves.

GW Bow

1010338
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Planeswalker (4)
4
Vivien, Champion of the Wilds
Creature (27)
3
Arboreal Grazer
3
Cavalier of Dawn
2
Cavalier of Thorns
3
Jadelight Ranger
4
Llanowar Elves
4
Nightpack Ambusher
4
Tithe Taker
4
Tolsimir, Friend to Wolves
Artifact (4)
4
Vivien's Arkbow
Land (25)
3
Blossoming Sands
8
Forest
6
Plains
4
Sunpetal Grove
4
Temple Garden
Cards 60
Sideboard (15)
3
Baffling End
3
Devout Decree
2
Knight of Autumn
2
Thrashing Brontodon
3
Trostani Discordant
2
Veil of Summer

 

Temur Elementals

This is a tribal, midrange, ramp deck that can also generate value with cards such as Risen Reef and Omnath, Locus of the Roil.

Temur Elementals

11163413
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Planeswalker (7)
4
Chandra, Acolyte of Flame
3
Chandra, Awakened Inferno
Creature (25)
2
Cavalier of Thorns
4
Incubation Druid
4
Leafkin Druid
3
Living Twister
4
Omnath, Locus of the Roil
4
Rekindling Phoenix
4
Risen Reef
Instant (4)
4
Shock
Land (24)
4
Breeding Pool
1
Forest
4
Rootbound Crag
3
Steam Vents
4
Stomping Ground
4
Sulfur Falls
2
Temple of Epiphany
2
Temple of Mystery
Cards 60
Sideboard (15)
2
Cerulean Drake
2
Fight with Fire
3
Lava Coil
3
Negate
3
Thrashing Brontodon
2
Veil of Summer

 

Tokens

This is a go wide aggressive deck that utilizes cards such as History of Benalia and Saproling Migration to make multiple bodies from a single card. We use these many bodies to get as aggressive as possible with cards such as Venerated Loxodon.

Abzan Tokens

920396
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Creature (18)
4
Corpse Knight
4
Emmara, Soul of the Accord
3
Ironroot Warlord
3
Shanna, Sisay's Legacy
4
Venerated Loxodon
Sorcery (4)
4
Saproling Migration
Instant (4)
2
March of the Multitudes
2
Raise the Alarm
Enchantment (12)
4
Conclave Tribunal
4
History of Benalia
4
Legion's Landing
Land (22)
4
Godless Shrine
2
Isolated Chapel
4
Overgrown Tomb
1
Plains
4
Sunpetal Grove
4
Temple Garden
2
Temple of Silence
1
Woodland Cemetery
Cards 60
Sideboard (15)
2
Assassin's Trophy
2
Despark
2
Devout Decree
3
Duress
2
Knight of Autumn
2
Noxious Grasp
2
Tocatli Honor Guard

 

Naya Feather

This is a three color aggressive deck with a variety of combat tricks focused around making cards like Tenth District Legionnaire and Feather, the Redeemed potent. It plays a variety of of efficient removal such as Reckless Rage as well.

Naya Feather

728373
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Creature (20)
4
Adanto Vanguard
4
Dreadhorde Arcanist
4
Feather, the Redeemed
4
Gruul Spellbreaker
4
Tenth District Legionnaire
Sorcery (3)
3
Domri's Ambush
Instant (13)
4
Defiant Strike
4
Gods Willing
3
Reckless Rage
2
Shock
Enchantment (2)
2
Season of Growth
Land (22)
2
Clifftop Retreat
2
Rootbound Crag
4
Sacred Foundry
4
Stomping Ground
4
Sunpetal Grove
4
Temple Garden
2
Temple of Triumph
Cards 60
Sideboard (15)
2
Flame Sweep
3
Fry
3
Gideon Blackblade
2
Lava Coil
1
Reckless Rage
1
Shock
3
Tocatli Honor Guard