Grixis Goryo As Foretold

Why limit yourself to just one combo when you can play them all? This deck not only has Griselbrand and Goryo’s Vengeance, but it also has Kiki-Jiki, Mirror Breaker plus Deceiver Exarch. We can combo with Kiki as early as the third turn thanks to Izzet Charm ditching our combo creatures and then Living End flipping them back into play off of As Foretold.

Grixis Goryo Asforetold

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Creature (14)
4
Deceiver Exarch
3
Griselbrand
4
Jace, Vryn's Prodigy
3
Kiki-Jiki, Mirror Breaker
Sorcery (12)
2
Ancestral Vision
3
Collective Brutality
4
Discovery/Dispersal
/
3
Living End
Instant (8)
4
Goryo's Vengeance
4
Izzet Charm
Enchantment (4)
4
As Foretold
Land (22)
2
Blackcleave Cliffs
1
Blood Crypt
3
Bloodstained Mire
1
Cascade Bluffs
1
Darkslick Shores
1
Island
1
Mountain
3
Polluted Delta
1
Scalding Tarn
2
Spirebluff Canal
2
Steam Vents
1
Swamp
2
Tolaria West
1
Watery Grave
Cards 60
Sideboard (15)
2
Abrade
3
Anger of the Gods
1
Collective Brutality
2
Dispel
2
Engineered Explosives
2
Fatal Push
3
Ral, Izzet Viceroy

 

Green Stompy

This is an aggressive deck looking to play honest creatures on curve and attack until our opponent reaches zero. The vast amount of green mana symbols in our creature’s casting costs allow us to leverage the very powerful combat trick Aspect of Hydra to steal games.

Green Stompy

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Creature (26)
4
Avatar of the Resolute
4
Dryad Militant
2
Experiment One
2
Kalonian Tusker
2
Scavenging Ooze
4
Steel Leaf Champion
4
Strangleroot Geist
4
Pelt Collector
Instant (10)
4
Aspect of Hydra
3
Dismember
3
Vines of Vastwood
Enchantment (4)
4
Rancor
Land (20)
16
Forest
2
Horizon Canopy
2
Treetop Village
Cards 60
Sideboard (15)
3
Damping Sphere
2
Feed the Clan
2
Nissa, Voice of Zendikar
2
Reclamation Sage
2
Relic of Progenitus
1
Scavenging Ooze
2
Spellskite
1
Unravel the Aether

 

Ad Nauseam

This is a two card combo deck that is looking to cast its namesake Ad Nauseam while it either has Phyrexian Unlife in play or has also resolved an Angel’s Grace. This allows us to draw our entire deck, which then allows us to kill our opponent by casting Lightning Storm by pitching a few copies of Simian Spirit Guide. You can learn more about Ad Nauseam in this guide here.

Ad Nauseam

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Creature (4)
4
Simian Spirit Guide
Sorcery (8)
4
Serum Visions
4
Sleight of Hand
Instant (15)
4
Ad Nauseam
4
Angel's Grace
1
Lightning Storm
3
Pact of Negation
2
Peer Through Depths
1
Slaughter Pact
Artifact (9)
1
Conjurer's Bauble
4
Lotus Bloom
4
Pentad Prism
Enchantment (4)
4
Phyrexian Unlife
Land (20)
2
City of Brass
3
Darkslick Shores
3
Gemstone Mine
1
Island
1
Plains
3
Seachrome Coast
3
Temple of Deceit
3
Temple of Enlightenment
1
Tolaria West
Cards 60
Sideboard (15)
2
Bontu's Last Reckoning
1
Boseiju, Who Shelters All
1
Echoing Truth
2
Fatal Push
1
Hurkyl's Recall
4
Leyline of Sanctity
1
Mystical Teachings
2
Silence
1
Supreme Verdict

 

Amulet Titan

Amulet Titan is a deck based around putting lands like Simic Growth Chamber into play while we control Amulet of Vigor to quickly generate enough mana to slam a Primeval Titan into play. Titan can then give itself haste by finding Slayers’ Stronghold or it can find another Titan by turning Tolaria West into Summoner’s Pact. You can read more about this archetype on Channel Fireball here.

Deck - Amulet Titan

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Creature (14)
4
Azusa, Lost but Seeking
4
Primeval Titan
1
Reclamation Sage
4
Sakura-Tribe Scout
1
Walking Ballista
Sorcery (9)
3
Adventurous Impulse
4
Ancient Stirrings
2
Explore
Instant (5)
1
Pact of Negation
4
Summoner's Pact
Artifact (5)
4
Amulet of Vigor
1
Engineered Explosives
Land (27)
1
Bojuka Bog
1
Boros Garrison
1
Cavern of Souls
3
Forest
4
Gemstone Mine
1
Ghost Quarter
4
Gruul Turf
1
Khalni Garden
1
Radiant Fountain
4
Simic Growth Chamber
1
Slayers' Stronghold
1
Sunhome, Fortress of the Legion
3
Tolaria West
1
Vesuva
Cards 60
Sideboard (15)
2
Abrade
1
Emrakul, the Promised End
1
Engineered Explosives
2
Firespout
1
Hornet Queen
1
Obstinate Baloth
2
Relic of Progenitus
1
Ruric Thar, the Unbowed
3
Spell Pierce
1
Tireless Tracker

 

Jeskai Thing Ascension

If you like killing all of your opponent’s creature with efficient removal, but are not a fan of Jeksai Control’s inability to close out a game, this is likely the deck for you. Playing more card selection than any other deck in Modern, Jeskai Thing Ascension is looking to quickly find Thing in the Ice or Pyromancer Ascension to start getting even more value off of our cheap spells.

If you would like some sideboarding tips with this deck, you can read my article about it on CoolStuff Inc here.

Jeskai Thing

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Creature (6)
2
Bedlam Reveler
4
Thing in the Ice
Sorcery (8)
4
Serum Visions
4
Sleight of Hand
Instant (24)
4
Lightning Bolt
4
Lightning Helix
4
Manamorphose
4
Opt
4
Path to Exile
4
Thought Scour
Enchantment (4)
4
Pyromancer Ascension
Land (18)
4
Flooded Strand
1
Hallowed Fountain
2
Island
1
Mountain
1
Plains
1
Sacred Foundry
3
Scalding Tarn
3
Spirebluff Canal
2
Steam Vents
Cards 60
Sideboard (15)
3
Alpine Moon
2
Anger of the Gods
2
Monastery Mentor
2
Negate
3
Surgical Extraction
3
Wear/Tear
/

 

Abzan Loam Pox

This is a control deck that is looking to leverage the engine of Life from the Loam to generate card advantage in conjunction with things like Liliana of the Veil and Smallpox. We eventually kill our opponent with graveyard based threats like Lingering Souls and Haakon, Stromgald Scourge. If you would like some insight on how to sideboard with this archetype be sure to check out my guide here.

Abzan Loam Pox

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Planeswalker (3)
3
Liliana of the Veil
Creature (9)
3
Haakon, Stromgald Scourge
3
Knight of the Reliquary
3
Knight of Autumn
Sorcery (19)
2
Collective Brutality
2
Damnation
4
Life from the Loam
4
Lingering Souls
3
Raven's Crime
4
Smallpox
Instant (3)
3
Nameless Inversion
Land (26)
2
Blooming Marsh
1
Forest
2
Ghost Quarter
2
Godless Shrine
4
Marsh Flats
2
Overgrown Tomb
1
Plains
1
Scattered Groves
3
Shambling Vent
2
Swamp
1
Temple Garden
1
Urborg, Tomb of Yawgmoth
4
Verdant Catacombs
Cards 60
Sideboard (15)
2
Abrupt Decay
1
Bojuka Bog
2
Collective Brutality
1
Darkblast
1
Ghost Quarter
3
Nihil Spellbomb
1
Wrath of God
1
Knight of Autumn
3
Assassin's Trophy

 

RB Hollow One

This is a deck that is best described as “weaponized variance”. It utilizes discard effects such as Burning Inquiry and Goblin Lore,  to quickly put cards like Hollow One and Gurmag Angler into play. It backs up this aggressive game plan with some recursive threats like Blood Ghast and Flamewake Phoenix to help you grind out interactive decks. You can read more about this deck on Channel Fireball here.

RB Hollow One

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Creature (27)
4
Bloodghast
4
Flamewake Phoenix
3
Gurmag Angler
4
Hollow One
4
Street Wraith
1
Tasigur, the Golden Fang
3
Seasoned Pyromancer
4
Insolent Neonate
Sorcery (11)
4
Burning Inquiry
4
Goblin Lore
3
Collective Brutality
Instant (2)
2
Lightning Bolt
Land (20)
4
Blackcleave Cliffs
4
Blood Crypt
4
Bloodstained Mire
2
Mountain
2
Scalding Tarn
1
Stomping Ground
1
Swamp
2
Wooded Foothills
Cards 60
Sideboard (15)
2
Ancient Grudge
2
Engineered Explosives
3
Fatal Push
2
Grim Lavamancer
3
Leyline of the Void
2
Thoughtseize
1
Collective Brutality

 

Gb Elves

This is my favorite aggressive deck in Modern currently. It plays a variety of mana dorks to accelerate into cards like Elvish Archdruid and Ezuri, Renegade Leader. Splashing black in our deck gives access to Shaman of the Pack which can let us kill our opponent through a stalled board. In games that go a bit longer this configuration of Elves can also generate card advantage with Collected Company and Lead the Stampede.

I have a full primer on this deck you can read on CoolStuff Inc here.

GB Elves

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Creature (35)
4
Boreal Druid
4
Dwynen's Elite
1
Elves of Deep Shadow
4
Elvish Archdruid
4
Elvish Champion
4
Elvish Mystic
2
Ezuri, Renegade Leader
4
Heritage Druid
4
Llanowar Elves
4
Shaman of the Pack
Instant (8)
4
Collected Company
4
Once Upon a Time
Land (17)
2
Blooming Marsh
4
Cavern of Souls
3
Forest
4
Gilt-Leaf Palace
3
Nurturing Peatland
1
Pendelhaven
Cards 60
Sideboard (15)
3
Collector Ouphe
4
Damping Sphere
3
Dismember
3
Lead the Stampede
2
Reclamation Sage

 

Temur Kiki Evolution

This is currently my favorite creature combo deck in Modern. It backs up the infinite combo Kiki-Jiki, Mirror Breaker threatens with an aggressive beat down plan. In addition to finding our combo pieces, Eldritch Evolution also lets us find different utility creatures in different spots. Just keep in mind if you try to evolve into a Bloodbraid Elf you will not get a cascade trigger!

If you would like some sideboarding tips with this deck, you can read my article about it on CoolStuff Inc here.

Temur Kiki

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Creature (30)
4
Birds of Paradise
4
Bloodbraid Elf
3
Bounding Krasis
1
Eternal Witness
1
Goblin Chainwhirler
1
Kiki-Jiki, Mirror Breaker
1
Pestermite
3
Scavenging Ooze
1
Shaman of the Great Hunt
4
Strangleroot Geist
3
Tireless Tracker
4
Ice-Fang Coatl
Sorcery (3)
3
Eldritch Evolution
Instant (4)
4
Lightning Bolt
Land (23)
2
Botanical Sanctum
1
Breeding Pool
2
Copperline Gorge
4
Misty Rainforest
1
Rootbound Crag
2
Scalding Tarn
2
Steam Vents
2
Stomping Ground
2
Wooded Foothills
3
Snow-Covered Forest
1
Snow-Covered Island
1
Snow-Covered Mountain
Cards 60
Sideboard (15)
2
Abrade
2
Alpine Moon
2
Damping Sphere
1
Fulminator Mage
1
Obstinate Baloth
2
Reclamation Sage
2
Roast
1
Scab-Clan Berserker
1
Tireless Tracker
1
Izzet Staticaster

 

Bant Super Friends

This is a take on the Blue-White Control archetype that has seen fringe success in Modern off and on over the years. It looks to solve some of the clumsiness Blue-White has by playing Sakura-Tribe Elder to cast our more expensive cards ahead of schedule. If you enjoy activating lots of planeswalkers this is a deck you do not want to pass up.

Bant Super Friends

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Planeswalker (6)
2
Gideon of the Trials
2
Jace, the Mind Sculptor
2
Teferi, Hero of Dominaria
Creature (9)
2
Courser of Kruphix
2
Nissa, Vastwood Seer
4
Sakura-Tribe Elder
1
Snapcaster Mage
Sorcery (6)
1
Oust
4
Terminus
1
Time Warp
Instant (13)
2
Cryptic Command
1
Logic Knot
1
Mana Leak
1
Negate
4
Opt
4
Path to Exile
Enchantment (3)
1
Detention Sphere
2
Search for Azcanta
Land (23)
2
Breeding Pool
2
Celestial Colonnade
2
Field of Ruin
1
Flooded Grove
4
Flooded Strand
2
Forest
2
Hallowed Fountain
3
Island
1
Misty Rainforest
2
Plains
1
Sunpetal Grove
1
Temple Garden
Cards 60
Sideboard (15)
1
Blessed Alliance
1
Celestial Purge
2
Damping Sphere
1
Detention Sphere
1
Engineered Explosives
1
Negate
2
Rest in Peace
2
Stony Silence
2
Tireless Tracker
2
Vendilion Clique