Jegantha Niv-Mizzet

This is a Five Color Midrange deck that looks to generate pressure on the back of Hero of Precinct One and card advantage with Niv-Mizzet Reborn. We also utilize our companion Jegantha, the Wellspring to generate extra mana and occasionally fix our colors.

Jegnatha Niv

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Planeswalker (3)
3
Teferi, Time Raveler
Creature (16)
2
Atris, Oracle of Half-Truths
2
Chevill, Bane of Monsters
2
Elite Guardmage
4
Hero of Precinct One
4
Niv-Mizzet Reborn
2
Uro, Titan of Nature's Wrath
Sorcery (4)
4
Thought Erasure
Instant (6)
2
Assassin's Trophy
4
Dire Tactics
Enchantment (3)
3
Oath of Kaya
Land (28)
1
Blood Crypt
3
Fabled Passage
1
Forest
4
Hallowed Fountain
4
Indatha Triome
1
Island
1
Mountain
2
Overgrown Tomb
1
Plains
2
Raugrin Triome
1
Sacred Foundry
2
Savai Triome
1
Swamp
4
Watery Grave
Cards 60
Sideboard (15)
2
Ashiok, Nightmare Muse
2
Assassin's Trophy
2
Despark
3
Disdainful Stroke
1
Jegantha, the Wellspring
3
Kaya, Orzhov Usurper
1
Oath of Kaya
1
Teferi, Time Raveler
[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghBVLmbfmVJyEC_Z42ZLBaY3&v=GwKoX_nEMTw&layout=gallery[/embedyt]

Temur Mutate

This is a three color monsters deck that is looking to leverage Ikoria’s mutate mechanic. By utilizing powerful effects on cards like Illuna, Apex of Wishes in conjunction with cheap mutators like Sea-Dasher Octopus we can both generate card advantage and board presence quickly.

Because our deck is all creatures, we also get to utilize Umori, the Collector as a companion as well.

Temur Mutate

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Creature (33)
4
Arboreal Grazer
4
Everquill Phoenix
2
Gemrazer
4
Illuna, Apex of Wishes
4
Marauding Raptor
4
Pollywog Symbiote
4
Pouncing Shoreshark
3
Questing Beast
4
Sea-Dasher Octopus
Land (27)
4
Breeding Pool
6
Forest
2
Island
4
Ketria Triome
1
Mountain
4
Steam Vents
4
Stomping Ground
2
Temple of Epiphany
Cards 60
Sideboard (15)
4
Bonecrusher Giant
2
Gemrazer
4
Klothys, God of Destiny
4
Shifting Ceratops
1
Umori, the Collector
[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghAnT7qxLM1uanfRuUyiDqwV&v=FHpOAFMVR1c&layout=gallery[/embedyt]

RG Lukka

This is a two color ramp-combo deck that is looking to put either our namesake Lukka, Coppercoat Outcast or Sarkhan the Masterless into play as soon as the third turn. If we get Lukka into play quickly our deck is constructed in such a way that if we use his -2 on any one drop we are guaranteed to get Yidaro, Wandering Monster.

RG Lukka

1310298
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Planeswalker (15)
4
Domri, Anarch of Bolas
3
Kiora, Behemoth Beckoner
4
Lukka, Coppercoat Outcast
4
Sarkhan the Masterless
Creature (16)
4
Arboreal Grazer
4
Gilded Goose
4
Yidaro, Wandering Monster
4
Moss Viper
Enchantment (2)
2
Footfall Crater
Land (27)
10
Forest
4
Ketria Triome
5
Mountain
4
Stomping Ground
4
Temple of Abandon
Cards 60
Sideboard (15)
3
Flame Sweep
2
Natural End
1
Obosh, the Preypiercer
2
Redcap Melee
3
Shock
4
Skarrgan Hellkite
[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghDpqrGedlenezMfFpdxl1GR&v=8rlq77SZ5Rw&layout=gallery[/embedyt]

Bant Gyruda

This is a three color ramp deck that looks to get its companion Gyruda, Doom of Depths into play as soon as possible. When we do this we look to hit other powerful creatures like Kogla, the Titan Ape or Spark Double to generate more Gyrudas.

Bant Gyruda

816413
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Creature (29)
4
Charming Prince
4
Elite Guardmage
3
Gyruda, Doom of Depths
2
Incubation Druid
3
Kogla, the Titan Ape
4
Paradise Druid
3
Spark Double
3
Thassa, Deep-Dwelling
3
Umori, the Collector
Instant (4)
4
Growth Spiral
Land (27)
4
Breeding Pool
1
Fabled Passage
3
Forest
4
Hallowed Fountain
3
Island
1
Plains
4
Temple Garden
2
Temple of Enlightenment
3
Temple of Mystery
2
Temple of Plenty
Cards 60
Sideboard (15)
4
Aether Gust
4
Destiny Spinner
2
Disdainful Stroke
2
Gemrazer
1
Gyruda, Doom of Depths
2
Wilt
[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghBZ_mhUYvxdmmP7PB2Bszi9&v=_nbTfmT5rWw&layout=gallery[/embedyt]

Jeskai Winota

This is a three color midrange combo deck. It looks to put cheap non-human creatures into play and then stick Winota, Joiner of Forces on turn four. We than attack attempting to put a powerful human like Agent of Treachery into play.

Jeskai Winota

912436
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Planeswalker (6)
4
Chandra, Acolyte of Flame
2
Lukka, Coppercoat Outcast
Creature (24)
4
Agent of Treachery
4
Bonecrusher Giant
4
Charming Prince
4
Elite Guardmage
4
Legion Warboss
4
Winota, Joiner of Forces
Instant (4)
4
Raise the Alarm
Land (26)
3
Fabled Passage
4
Hallowed Fountain
1
Island
2
Mountain
2
Plains
4
Raugrin Triome
4
Sacred Foundry
4
Steam Vents
1
Temple of Epiphany
1
Temple of Triumph
Cards 60
Sideboard (15)
3
Aether Gust
2
Cubwarden
3
Mystical Dispute
2
Redcap Melee
3
Scorching Dragonfire
2
Disdainful Stroke
[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghARHZM5QZRXoeIUrZPLHBmb&v=rlEQ-mVgmmg&layout=gallery[/embedyt]

Sultai Control

This is a three color control deck that looks to keep the board in check with cards like Ritual of Soot, while eventually closing the game out with Uro, Titan of Nature’s Wrath.

Sultai Control

520386
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Planeswalker (4)
2
Ashiok, Nightmare Muse
2
Narset, Parter of Veils
Creature (4)
4
Uro, Titan of Nature's Wrath
Sorcery (10)
3
Agonizing Remorse
3
Ritual of Soot
4
Thought Erasure
Instant (11)
2
Assassin's Trophy
2
Eat to Extinction
2
Heartless Act
4
Thassa's Intervention
1
Disdainful Stroke
Enchantment (4)
4
Shark Typhoon
Land (27)
4
Breeding Pool
1
Castle Locthwain
3
Fabled Passage
2
Forest
2
Island
3
Overgrown Tomb
2
Swamp
1
Temple of Malady
1
Temple of Mystery
4
Watery Grave
4
Zagoth Triome
Cards 60
Sideboard (15)
2
Aether Gust
2
Disfigure
2
Murderous Rider
1
Narset, Parter of Veils
2
Return to Nature
4
Cry of the Carnarium
2
Disdainful Stroke
[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghABPWejBXxTuwVY3COzCmmQ&v=P-u9fuf8ydY&layout=gallery[/embedyt]