This is a glass cannon combo deck that can win as early as turn 3 with a mana dork. The combo consists of playing Sea Gate Stormcaller and then sacrificing it to Neoform to then get 8 copies of Dualcaster Mage into play, which we give haste with Tuktuk Rubblefort to attack for lethal.
This is a mostly Red Control deck that looks to use ramp like Mind Stone to play controlling threats like Glorybringer ahead of curve to take over the game.
Big Red
4113817
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Planeswalker (7)
2
Chandra, Awakened Inferno
2
Chandra, Heart of Fire
3
Karn, Scion of Urza
Creature (12)
4
Bonecrusher Giant
4
Glorybringer
4
Rekindling Phoenix
Sorcery (8)
4
Shatterskull Smashing/Shatterskull, the Hammer Pass
This is an aggressively slanted midrange deck that looks to generate card advantage through graveyard synergies. It utilizes Thoughtseize for disruption and threats like Young Pyromancer and Knight of the Ebon Legion to close games out.
RB Pyromancer
1322274
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Companion
1
Lurrus of the Dream-Den
Creature (18)
4
Archfiend's Vessel
4
Dreadhorde Arcanist
2
Dreadhorde Butcher
4
Knight of the Ebon Legion
4
Young Pyromancer
Sorcery (18)
3
Claim the Firstborn
4
Claim/Fame
3
Innocent Blood
4
Thoughtseize
2
Agadeem's Awakening/Agadeem, the Undercrypt
2
Shatterskull Smashing/Shatterskull, the Hammer Pass
This is a Blue-Black Combo deck that self mills to try and put Scholar of the Lost Trove, God-Pharaoh’s Gift and Unburial Rites into the graveyard. Scholar casts our namesake card when it comes into play, which then returns other creatures from our graveyard to play to win the game with.
This is a “Mono” Colored Control deck that looks to interact with cards like Thoughtseize and Languish, while generating card advantage with Phyrexian Arena and Golos, Tireless Pilgrim.
This is an aggressive tempo deck that looks to disrupt the opponent with cards like Lofty Denial and Nebelgast Herald, while beating down with a slew of evasive threats.
This is a midrange combo deck that looks to stabilize against aggressive decks with Wildgrowth Walker and explore creatures. Our combo kill utilizes Vito, Thorn of the Dusk Rose in conjunction with Revival / Revenge to drain our opponent’s life total out in one turn.
This is a combo deck that looks to mulligan to a copy of Treasure Hunt in its opening hand. You then play Treasure Hunts drawing through your deck and discarding a slew of lands with cycling to eventually cast a giant lethal Zenith Flare.
This powerful two color aggressive deck is one of the stronger archetypes in Historic. It looks to play hasty threats such as Questing Beast and Glorybringer to end games quickly.
GR Aggro
1083614
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Creature (37)
4
Ahn-Crop Crasher
4
Earthshaker Khenra
4
Fanatical Firebrand
4
Fervent Champion
3
Gallia of the Endless Dance
4
Glorybringer
4
Hellrider
4
Legion Warboss
4
Llanowar Elves
2
Questing Beast
Sorcery (6)
2
Shatterskull Smashing/Shatterskull, the Hammer Pass