4 Color Saheeli

This is a creature combo deck that is looking to generate infinite 1/4 creatures with haste by pairing Felidar Guardian and Saheeli Rai together.

Saheeli Combo

Export to:
Planeswalker (4)
4
Saheeli Rai
Creature (22)
4
Birds of Paradise
4
Felidar Guardian
2
Huntmaster of the Fells
4
Seasoned Pyromancer
4
Stoneforge Mystic
4
Voice of Resurgence
Instant (7)
3
Lightning Helix
4
Once Upon a Time
Artifact (3)
1
Batterskull
1
Sword of Fire and Ice
1
Sword of Light and Shadow
Enchantment (4)
4
Oath of Nissa
Land (20)
3
Arid Mesa
1
Forest
3
Grove of the Burnwillows
1
Hallowed Fountain
1
Mountain
1
Plains
2
Razorverge Thicket
1
Sacred Foundry
2
Stomping Ground
1
Temple Garden
4
Windswept Heath
Cards 60
Sideboard (15)
3
Collector Ouphe
3
Damping Sphere
3
Knight of Autumn
3
Path to Exile
3
Rest in Peace

 

Dredge

Dredge is best described as a midrange deck with combo elements. Against interactive decks Dredge generates card advantage with recursive threats, while interacting with the board thanks to Conflagrate. It is described as having combo elements because of the occasional fast draw it can generate when it finds its Prized Amalgams quickly. How powerful Dredge is at any given point is often related to how much graveyard hate people are playing. If you can dodge seeing cards like Rest in Peace and Leyline of the Void, this deck is very good. You can read more about Dredge on Star City Games here and here.

Dredge

Export to:
Creature (22)
4
Bloodghast
3
Golgari Thug
3
Insolent Neonate
4
Narcomoeba
4
Prized Amalgam
4
Stinkweed Imp
Sorcery (15)
4
Cathartic Reunion
3
Conflagrate
4
Creeping Chill
4
Life from the Loam
Artifact (4)
4
Shriekhorn
Land (19)
3
Arid Mesa
1
Blast Zone
2
Blood Crypt
2
Bloodstained Mire
3
Copperline Gorge
3
Forgotten Cave
1
Gemstone Mine
2
Mountain
2
Stomping Ground
Cards 60
Sideboard (15)
1
Ancient Grudge
3
Assassin's Trophy
2
Collective Brutality
1
Driven
1
Gnaw to the Bone
1
Lightning Axe
3
Nature's Claim
3
Thoughtseize

 

Owling Mine

This is probably the deck I am most Internet famous for. I was paid a large sum of money to play this deck at an SCG open in an Owl Costume. It is a total hoot and if you enjoy sending your opponent’s cards back to their hand I would highly recommend this one.

Owling Mine

Export to:
Creature (4)
4
Simian Spirit Guide
Sorcery (7)
4
Exhaustion
3
Eye of Nowhere
Instant (18)
4
Boomerang
2
Cryptic Command
1
Noxious Revival
4
Remand
4
Runeflare Trap
3
Vision Skeins
Artifact (5)
1
Ebony Owl Netsuke
4
Howling Mine
Enchantment (6)
2
Dictate of Kruphix
4
Fevered Visions
Land (20)
2
Cascade Bluffs
1
Flooded Strand
8
Island
1
Mikokoro, Center of the Sea
1
Misty Rainforest
2
Scalding Tarn
3
Steam Vents
2
Sulfur Falls
Cards 60
Sideboard (15)
4
Anger of the Gods
4
Chalice of the Void
1
Chandra, Flamecaller
2
Counterflux
3
Nimble Obstructionist
1
Slagstorm

 

Jeskai Ascendancy Combo

Jeskai Ascendancy Combo, or JAC for short, is something that I can best describe as “interesting storm”. While it is a linear combo deck, the way we end up winning the game each time we play it is going to vary. Generally speaking we draw through our deck with cantrips and Jeskai Ascendancy loot triggers, while powering up our mana creatures to attack with. You can read my full primer about this deck on Gathering Magic here. You can also talk about this deck in the JAC discord server here.

JAC

Export to:
Creature (13)
4
Birds of Paradise
2
Fatestitcher
2
Noble Hierarch
4
Sylvan Caryatid
1
Verdant Eidolon
Sorcery (12)
4
Glittering Wish
4
Serum Visions
4
Sleight of Hand
Instant (12)
3
Cerulean Wisps
4
Manamorphose
1
Opt
1
Silence
3
Summoner's Pact
Artifact (2)
2
Engineered Explosives
Enchantment (5)
2
Abundant Growth
3
Jeskai Ascendancy
Land (16)
1
Botanical Sanctum
1
Breeding Pool
3
Flooded Strand
4
Gemstone Mine
1
Hallowed Fountain
1
Island
3
Misty Rainforest
1
Steam Vents
1
Temple Garden
Cards 60
Sideboard (15)
2
Assassin's Trophy
1
Flesh/Blood
/
1
Jeskai Ascendancy
1
Knight of Autumn
4
Leyline of Sanctity
1
Path to Exile
1
Scarscale Ritual
3
Silence
1
Wear/Tear
/

 

Grishoalbrand

This is a degenerate combo deck that is capable of winning the game as early as the first turn. It does so by putting Griselbrand into play and then drawing piles of cards. Thanks to Nourishing Shoal along with Worldspine Wurm, we can often draw our entire deck. This lets us use our fast mana to put Borborygmos Enraged into play as well to kill our opponent by discarding lands. You can find some sideboarding notes for those archetype here.

Grishoalbrand

Export to:
Creature (14)
2
Borborygmos Enraged
4
Griselbrand
4
Simian Spirit Guide
4
Worldspine Wurm
Sorcery (12)
4
Collective Brutality
4
Night's Whisper
4
Ransack the Lab
Instant (15)
2
Desperate Ritual
4
Goryo's Vengeance
1
Manamorphose
4
Nourishing Shoal
4
Through the Breach
Land (19)
2
Blackcleave Cliffs
1
Blood Crypt
4
Bloodstained Mire
3
Mountain
5
Swamp
4
Temple of Malice
Cards 60
Sideboard (15)
2
Abrade
2
Anger of the Gods
1
Bontu's Last Reckoning
3
Chalice of the Void
1
Fatal Push
1
Lightning Axe
3
Pact of Negation
2
Ilharg, the Raze-Boar