This is an aggro control, or “tempo” deck. It looks to apply pressure with evasive threats like Vendilion Clique and Spell Queller, while disrupting with efficient removal like Lightning Bolt and Path to Exile.
Grixis Shadow is a tempo deck utilizes disruptive elements such as Thoughtseize and Stubborn Denial, while applying pressure with threats like Death’s Shadow and Gurmag Angler. It is also capable of ending the game as early as turn three.
Burn has been one of the go to aggro in Modern for some time now. It ends the game quickly with efficient one mana creatures like Goblin Guide and Monastery Swiftspear, backed up by almost every legal card that can deal three damage for just one mana.
This is an explosive aggro deck that is looking to play as many creatures to the board as possible before surging out a copy of Reckless Bushwhacker. Thanks to cards like Burning-Tree Emissary and Hidden Herbalists we can flood the board much faster than traditional aggro decks. Not only is this good with Bushwacker, but also potent with Atarka’s Command.
This is a three color deck that is looking to flood the board with a variety of tokens and then close the game out quickly by making them larger. Nissa, Voice of Zendikar, Gideon, Ally of Zendikar, and Sorin, Solemn Visitor both serve the dual purpose of creating bodies to power up, as well as acting as a method of powering them up. We make sure we live long enough to play our more expensive threats, by playing mana creatures and efficient disruption like Path to Exile and Thoughtseize.
Grixis Delver is an aggro-control, or tempo, deck that looks to stick either its namesake Delver of Secrets or a large delve threat like Tasigur, the Golden Fang while disrupting its opponent. Efficient removal like Fatal Push and Lightning Bolt allow us to keep the board in check, while cards like Collective Brutality and Countersquall allow us to interact with spell based combo decks.
This is a Blue-Black Control deck that can occasionally produce aggressive draws on the back Thing in the Ice or Tasigur, the Golden Fang. We tie it all together with a variety of cheap cantrips and some efficient disruption in the form of cards like Fatal Push and Thoughtseize.
This a four color aggro-control, or “tempo”, deck. Mardu Blue, Jeskai Black, Esper Red – call it what you will – this deck contains most of the best cards in all of its colors. We start with efficient removal like Lightning Bolt, Path to Exile, and Lightning Helix. Then we get to end the game with creatures like Snapcaster Mage and Tasigur, the Golden Fang as well as hard to deal with threats like Geist of Saint Traft and Lingering Souls.
This is a newer aggressive deck that is looking to abuse the power of its namesake Hardened Scales along side various cards that come with +1/+1 counters. Arcbound Ravager and Steel Overseer are both quickly lethal when left unchecked on most boards along side Scales.