This is a three color aggressive deck with a variety of combat tricks focused around making cards like Tenth District Legionnaire and Feather, the Redeemed potent. It plays a variety of of efficient removal such as Reckless Rage as well.
Grixis Shadow is a tempo deck utilizes disruptive elements such as Thoughtseize and Stubborn Denial, while applying pressure with threats like Death’s Shadow and Gurmag Angler. It is also capable of ending the game as early as turn three.
Grixis Delver is an aggro-control, or tempo, deck that looks to stick either its namesake Delver of Secrets or a large delve threat like Tasigur, the Golden Fang while disrupting its opponent. Efficient removal like Fatal Push and Lightning Bolt allow us to keep the board in check, while cards like Collective Brutality and Countersquall allow us to interact with spell based combo decks.
This is one of the best decks in Modern. It combines disruptive elements from cards like Kitesail Freebooter and Meddling Mage, along with the fast clock that Mantis Rider and Thalia’s Lieutenant provide to give itself a chance in most matches. The last thing humans was really missing was a source of card advantage, and with M19 it now has this in the form of Militia Bugler.
This is an aggro-control, or “tempo”, deck that plays efficient interaction to survive the early turns. It looks to grind out card advantage in longer games on the back of cards like Spellstutter Sprite, Snapcaster Mage, and Bitterblossom.
This is an aggro-control, or “tempo”, deck. It looks to set its opponent behind with cards like Remand while applying pressure with evasive threats like Delver of Secrets and Nimble Obstructionist. Cards like Lightning Bolt and Wizard’s Lightning allow us to both control the board or close out games when our opponent’s health total gets low. You can read a bit about this history of this deck on CSI here as well as check out a primer after my run at SCG Indy here.