This is a four color control deck that looks to generate card advantage and utility with its namesake Enigmatic Incarnation. We utilize the companion Yorion, Sky Nomad to blink our various enter the battlefield cards for additional value.
This is a Five Color Control / Toolbox deck that utilizes Arcum’s Astrolabe and Birds of Paradise to cast its spells consistently. Our namesake cards Niv-Mizzet Reborn and Bring to Light provide card advantage and utility to get us out of sticky situations.
This is a Blue-Black based control deck that splashes in some Green in order to play Assassin’s Trophy to remove problem permanents and Pulse of Murasa to help stabilize as the game goes long. It looks to generate card advantage with creatures like Snapcaster Mage and Torrential Gearhulk as well as powerful spells like Cryptic Command.
Grixis Delver is an aggro-control, or tempo, deck that looks to stick either its namesake Delver of Secrets or a large delve threat like Tasigur, the Golden Fang while disrupting its opponent. Efficient removal like Fatal Push and Lightning Bolt allow us to keep the board in check, while cards like Collective Brutality and Countersquall allow us to interact with spell based combo decks.
This is a combo control deck that is looking to keep the board in check using efficient removal like Lightning Bolt and Path to Exile. Our eventual combo is Nahiri, the Harbinger ticking up to eight and then ultimating to find Emrakul, the Aeons Torn. Nahiri offers powerful flexibility in a deck like this. She enables us to filter through cards we draw that might not line up well against our opponent, while also serving as additional removal with her down tick.
This is a control deck looking to prolong the game with tools like Logic Knot, Path to Exile, and Terminus while it generates card advantage with cards like Jace, the Mind Sculptor, Teferi, Hero of Dominaria, and Search for Azcanta.
Zombie Loam is a grindy midrange deck looking to generate card advantage with Life from the Loam and Squee, Goblin Nabob alongside Zombie Infestation to put a bunch of power into play. We use cards like Conflagrate and Raven’s Crime to help us not die while we get some power into play.
This mostly creatureless deck is looking to generate creature tokens and then convert them into a scary monster via Polymorph or Proteus Staff. We have a back up plan of being a value midrange on the back of planeswalkers and creature lands.