Surgical Meme

This deck might be the biggest Meme Modern contains. We choose to be on the draw, discard Shadowborn Apostle to hand size, and then Surgical Extraction all the other copies out of our deck. Now that our deck is small we play Shelldock Isle to find Emrakul, the Aeons Torn which we can then cast since our deck is now as small as it is.

Please note the video below is from one of my older streams so there are a few moments of the kids being loud in the background.

Surgical Meme

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Creature (40)
4
Emrakul, the Aeons Torn
1
Rune-Scarred Demon
35
Shadowborn Apostle
Instant (4)
4
Surgical Extraction
Artifact (4)
4
Serum Powder
Land (12)
1
Flooded Strand
4
Polluted Delta
4
Shelldock Isle
3
Watery Grave
Cards 60
Sideboard (15)
4
Extirpate
1
Griselbrand
2
Immortal Servitude
1
Rune-Scarred Demon
4
Swamp
3
Thrumming Stone

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghBHdhzRuXhZOqvy2YBpG-t2&v=rduv0p-p8Ms&layout=gallery[/embedyt]

Wu Enduring Ideal

This is a White based prison deck that is trying to cast Enduring Ideal as soon as possible. We can ramp into our namesake card with both Lotus Bloom and Nykthos, Shrine to Nyx. Once Enduring Ideal is cast we lock our opponent out of the game with enchantments like Dovescape, Overwhelming Splendor, and Sphere of Safety. Eventually we win the game on the back of Form of the Dragon dealing five damage a turn.

Wu Enduring Ideal

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Sorcery (4)
4
Enduring Ideal
Artifact (4)
4
Lotus Bloom
Enchantment (29)
1
Cast Out
2
Copy Enchantment
1
Detention Sphere
1
Dovescape
1
Form of the Dragon
3
Ghostly Prison
1
Gideon's Intervention
1
Greater Auramancy
4
Leyline of Sanctity
1
Nevermore
1
Overwhelming Splendor
1
Peace of Mind
3
Phyrexian Unlife
3
Runed Halo
2
Search for Azcanta
1
Solemnity
1
Sphere of Safety
1
Starfield of Nyx
Land (23)
2
Field of Ruin
4
Flooded Strand
2
Glacial Fortress
1
Hallowed Fountain
1
Island
1
Mistveil Plains
4
Nykthos, Shrine to Nyx
4
Plains
4
Temple of Enlightenment
Cards 60
Sideboard (15)
2
Boseiju, Who Shelters All
2
Damping Sphere
2
Porphyry Nodes
2
Rest in Peace
4
Silence
1
Supreme Verdict
1
Terminus
1
Wrath of God

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghBtPd3LnHIf3os0lcUvEnzF&v=_Sy4z02o0lY&layout=gallery[/embedyt]

UG Polymorph

This mostly creatureless deck is looking to generate creature tokens and then convert them into a scary monster via Polymorph or Proteus Staff. We have a back up plan of being a value midrange on the back of planeswalkers and creature lands.

UG Polymorph

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Planeswalker (8)
3
Garruk Wildspeaker
1
Jace, the Mind Sculptor
4
Nissa, Voice of Zendikar
Creature (2)
2
Emrakul, the Aeons Torn
Sorcery (15)
3
Call of the Herd
4
Explore
4
Polymorph
4
Search for Tomorrow
Artifact (5)
2
Engineered Explosives
3
Proteus Staff
Enchantment (4)
4
Utopia Sprawl
Land (26)
2
Blinkmoth Nexus
3
Breeding Pool
5
Forest
2
Island
4
Khalni Garden
4
Misty Rainforest
4
Mutavault
2
Treetop Village
Cards 60
Sideboard (15)
4
Chalice of the Void
1
Creeping Corrosion
2
Iona, Shield of Emeria
1
Jace, the Mind Sculptor
1
Nature's Claim
3
Negate
3
Terastodon

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghCMi5slr0jjLWLVkKMD7IBc&v=6oZxggFGyWI&layout=gallery[/embedyt]

UR Kiln Fiend

This is an aggro-combo deck that is looking to flip a Thing in the Ice as soon as possible or pump up a Kiln Fiend to start attacking for lethal. We often get to pair these threats with Temur Battle Rage to push damage through blockers.

UR Kiln Fiend

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Creature (12)
4
Enigma Drake
4
Kiln Fiend
4
Thing in the Ice
Sorcery (4)
4
Serum Visions
Instant (25)
3
Dive Down
4
Lightning Bolt
4
Manamorphose
4
Mutagenic Growth
4
Opt
1
Peek
4
Temur Battle Rage
1
Vapor Snag
Enchantment (1)
1
Blood Moon
Land (18)
4
Flooded Strand
3
Island
1
Mountain
4
Scalding Tarn
4
Spirebluff Canal
2
Steam Vents
Cards 60
Sideboard (15)
2
Abrade
2
Blood Moon
2
Ceremonious Rejection
1
Chandra, Pyromaster
1
Dispel
2
Disrupting Shoal
1
Dive Down
1
Flame Slash
1
Jace, Architect of Thought
1
Negate
1
Vapor Snag

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghDveBXYr5Mo-ybh82ZF4ZMT&v=dkWk1tKv31I&layout=gallery[/embedyt]

4 Color Saheeli

This is a creature combo deck that is looking to generate infinite 1/4 creatures with haste by pairing Felidar Guardian and Saheeli Rai together.

Saheeli Combo

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Planeswalker (4)
4
Saheeli Rai
Creature (22)
4
Birds of Paradise
4
Felidar Guardian
2
Huntmaster of the Fells
4
Seasoned Pyromancer
4
Stoneforge Mystic
4
Voice of Resurgence
Instant (7)
3
Lightning Helix
4
Once Upon a Time
Artifact (3)
1
Batterskull
1
Sword of Fire and Ice
1
Sword of Light and Shadow
Enchantment (4)
4
Oath of Nissa
Land (20)
3
Arid Mesa
1
Forest
3
Grove of the Burnwillows
1
Hallowed Fountain
1
Mountain
1
Plains
2
Razorverge Thicket
1
Sacred Foundry
2
Stomping Ground
1
Temple Garden
4
Windswept Heath
Cards 60
Sideboard (15)
3
Collector Ouphe
3
Damping Sphere
3
Knight of Autumn
3
Path to Exile
3
Rest in Peace

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghCLVZDPBk6_E0sldvz93RbP&v=DyQCDl0FxVE&layout=gallery[/embedyt]

Dredge

Dredge is best described as a midrange deck with combo elements. Against interactive decks Dredge generates card advantage with recursive threats, while interacting with the board thanks to Conflagrate. It is described as having combo elements because of the occasional fast draw it can generate when it finds its Prized Amalgams quickly. How powerful Dredge is at any given point is often related to how much graveyard hate people are playing. If you can dodge seeing cards like Rest in Peace and Leyline of the Void, this deck is very good. You can read more about Dredge on Star City Games here and here.

Dredge

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Creature (22)
4
Bloodghast
3
Golgari Thug
3
Insolent Neonate
4
Narcomoeba
4
Prized Amalgam
4
Stinkweed Imp
Sorcery (15)
4
Cathartic Reunion
3
Conflagrate
4
Creeping Chill
4
Life from the Loam
Artifact (4)
4
Shriekhorn
Land (19)
3
Arid Mesa
1
Blast Zone
2
Blood Crypt
2
Bloodstained Mire
3
Copperline Gorge
3
Forgotten Cave
1
Gemstone Mine
2
Mountain
2
Stomping Ground
Cards 60
Sideboard (15)
1
Ancient Grudge
3
Assassin's Trophy
2
Collective Brutality
1
Driven/Despair
1
Gnaw to the Bone
1
Lightning Axe
3
Nature's Claim
3
Thoughtseize

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghDW5Vd-wR90JOhkAGwOlCVn&v=qOup799SUIA&layout=gallery[/embedyt]

Owling Mine

This is probably the deck I am most Internet famous for. I was paid a large sum of money to play this deck at an SCG open in an Owl Costume. It is a total hoot and if you enjoy sending your opponent’s cards back to their hand I would highly recommend this one.

Owling Mine

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Creature (4)
4
Simian Spirit Guide
Sorcery (7)
4
Exhaustion
3
Eye of Nowhere
Instant (18)
4
Boomerang
2
Cryptic Command
1
Noxious Revival
4
Remand
4
Runeflare Trap
3
Vision Skeins
Artifact (5)
1
Ebony Owl Netsuke
4
Howling Mine
Enchantment (6)
2
Dictate of Kruphix
4
Fevered Visions
Land (20)
2
Cascade Bluffs
1
Flooded Strand
8
Island
1
Mikokoro, Center of the Sea
1
Misty Rainforest
2
Scalding Tarn
3
Steam Vents
2
Sulfur Falls
Cards 60
Sideboard (15)
4
Anger of the Gods
4
Chalice of the Void
1
Chandra, Flamecaller
2
Counterflux
3
Nimble Obstructionist
1
Slagstorm

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghAkt8FtRAnyB3lT7uF7ix6C&v=zbQ19_MeM78&layout=gallery[/embedyt]

Narset Cannon

This deck is capable of winning the game on the very first turn. It does so by putting Narset, Enlightened Master into play via Goryo’s Vengeance. Then we start taking extra combat steps with cards like Fury of the Horde. This is one of the few decks in Magic where you want to be sure you are choosing to draw. Not only do we want the extra card to try and kill with, but Gemstone Caverns is much better on the draw!

Narst Combo

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Creature (13)
1
Emrakul, the Aeons Torn
4
Narset, Enlightened Master
4
Simian Spirit Guide
4
Sphinx of Foresight
Sorcery (19)
4
Brilliant Ultimatum
4
Enter the Infinite
4
Faithless Looting
4
Fury of the Horde
3
Relentless Assault
Instant (11)
4
Goryo's Vengeance
4
Pull from Eternity
3
Spoils of the Vault
Artifact (4)
4
Serum Powder
Enchantment (1)
1
Omniscience
Land (12)
4
City of Brass
4
Gemstone Caverns
4
Gemstone Mine
Cards 60
Sideboard (15)
3
Boseiju, Who Shelters All
4
Leyline of Sanctity
4
Leyline of the Void
4
Stony Silence

 

[embedyt] https://www.youtube.com/embed?listType=playlist&list=PLMgaV3fg_ghBwgIvcH4trSho-RKjmihWb&v=OTtDphF88uc&layout=gallery[/embedyt]

Jeskai Ascendancy Combo

Jeskai Ascendancy Combo, or JAC for short, is something that I can best describe as “interesting storm”. While it is a linear combo deck, the way we end up winning the game each time we play it is going to vary. Generally speaking we draw through our deck with cantrips and Jeskai Ascendancy loot triggers, while powering up our mana creatures to attack with. You can read my full primer about this deck on Gathering Magic here. You can also talk about this deck in the JAC discord server here.

JAC

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Creature (13)
4
Birds of Paradise
2
Fatestitcher
2
Noble Hierarch
4
Sylvan Caryatid
1
Verdant Eidolon
Sorcery (12)
4
Glittering Wish
4
Serum Visions
4
Sleight of Hand
Instant (12)
3
Cerulean Wisps
4
Manamorphose
1
Opt
1
Silence
3
Summoner's Pact
Artifact (2)
2
Engineered Explosives
Enchantment (5)
2
Abundant Growth
3
Jeskai Ascendancy
Land (16)
1
Botanical Sanctum
1
Breeding Pool
3
Flooded Strand
4
Gemstone Mine
1
Hallowed Fountain
1
Island
3
Misty Rainforest
1
Steam Vents
1
Temple Garden
Cards 60
Sideboard (15)
2
Assassin's Trophy
1
Flesh/Blood
1
Jeskai Ascendancy
1
Knight of Autumn
4
Leyline of Sanctity
1
Path to Exile
1
Scarscale Ritual
3
Silence
1
Wear/Tear

 

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